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- From: walsh@cs.umass.edu (Norman Walsh)
- Newsgroups: comp.fonts,news.answers
- Subject: comp.fonts FAQ: part 1 of 5
- Summary: This posting answers frequently asked questions about fonts.
- It addresses both general font questions and questions that
- are specific to a particular platform.
- Message-ID: <WALSH.92Oct2140516@ibis.cs.umass.edu>
- Date: 2 Oct 92 18:05:16 GMT
- Expires: 6 Nov 92 00:00:00 GMT
- Sender: news@dime.cs.umass.edu
- Reply-To: walsh@cs.umass.edu (Norm Walsh)
- Followup-To: poster
- Organization: Dept of Comp and Info Sci, Univ of Mass (Amherst)
- Lines: 1005
- Approved: news-answers-request@MIT.Edu
-
- Archive-name: fonts-faq/part1
- Version: 1.0.0
-
- --- [cut here] --- FAQ for comp.fonts: section 1, part 1 of 2 ---
- FAQ for comp.fonts: Part I: General Info
-
- Version 1.0.0, Release 02OCT92
-
- Welcome to the comp.fonts FAQ. This article, posted monthly, describes many
- of the basic questions that seem to be repeated frequently on comp.fonts.
- Your comments are both welcome and encouraged.
-
- The FAQ is divided into sections. The first section is a general overview.
- The remaining sections are more-or-less platform specific. The FAQ is posted
- in pieces to avoid clobbering news and/or mail gateways that are incapable
- of handling arbitrarily large items.
-
- The sections are:
-
- Part I: General Info
- Part II: Macintosh-specific Info
- Part III: MS-DOS-specific Info
- Part IV: *nix-specific Info
- Part V: Sun-specific Info
- Part VI: NeXT-specifc Info
- Part VII: X-specific Info
- Part VIII: Font utilities
-
- Even if you don't use a particular architecture, you may find it helpful to
- read the FAQ for that platform at least once. Some ideas, like font format
- conversion, may be relevant to more than one platform even if they are
- expressed in platform-specific tools at this time.
-
- After the FAQ is more stable, monthly DIFFs will be posted as well as the
- complete FAQ.
-
- This section is divided into the following topics:
-
- 0. Notes about the FAQ
- 1. What's the difference between type 1 fonts, type 3 fonts, type 5 fonts,
- Macintosh fonts, Windows fonts, TrueType fonts, LaserJet fonts, etc.
- 2. Where can I get <> fonts.
- 3. Where can I get fonts for non-Roman alphabets.
- 4. How can I convert my <> font to <> format?
- 5. Are fonts copyrightable?
- 6. File Formats / Font Formats / Ligatures / Standard Fonts / Glossary
- 7. Bibliography / Other Resources
- 8. Rules of Thumb
- 9. Acknowledgements
- 10. A brief introduction to typography
-
- ------------------------------------------------------------------------------
-
- 0. Notes about the FAQ.
-
- Words printed in single quotes 'like this' will someday appear in the
- glossary. The glossary doesn't contain very much right now. This
- convention isn't followed very thoroughly at present. If you notice
- something that should be marked or something you feel should be in the
- glossary, please let us know.
-
- All trademarks are the trademarks of their respective owners.
-
- Standard disclaimers apply.
-
- The FAQ is maintained by Norm Walsh <walsh@cs.umass.edu> and
- Bharathi Jagadeesh <bjag@nwu.edu>.
-
- 1. What's the difference between type 1 fonts, type 3 fonts, type 5 fonts,
- Macintosh fonts, Windows fonts, LaserJet fonts, etc.
-
- This question is not trivial to answer. It's analogous to asking
- what the difference is between various graphics image file formats.
- The short, somewhat pragmatic answer, is simply that they are
- different ways of representing the same "information" and some of
- them will work with your software/printer and others won't.
-
- At one level, there are two major sorts of fonts: bitmapped and outline
- (scalable). Bitmapped fonts are falling out of fashion as various
- outline technologies grow in popularity and support.
-
- Bitmapped fonts represent each character as a rectangular grid of pixels.
- The bitmap for each character indicates precisely what pixels should be
- on and off. Printing a bitmapped character is simply a matter of
- blasting the right bits out to the printer. There are a number of
- disadvantages to this approach. The bitmap represents a particular
- instance of the character at a particular size and resolution. It is
- very difficult to change the size, shape, or resolution of a bitmapped
- character without significant loss of quality in the image. On the other
- hand, it's easy to do things like shading and filling with bitmapped
- characters.
-
- Outline fonts represent each character mathematically as a series of
- lines, curves, and 'hints'. When a character from an outline font is to
- be printed, it must be 'rasterized' into a bitmap "on the fly".
- PostScript printers, for example, do this in the print engine. If the
- "engine" in the output device cannot do the rasterizing, some front end
- has to do it first. GhostScript, for example, rasterizes the page before
- it displays it on the screen. Many of the disadvantages that are
- inherent in the bitmapped format are not present in outline fonts at all.
- Because an outline font is represented mathematically, it can be drawn at
- any reasonable size without significant loss of quality (at least, the
- loss of quality is not a direct consequence of resizing it--any font
- printed at a small enough size shows a significant loss of quality as the
- size approaches the resolution of the device). Additionally, because it
- is rasterized "on demand," the font can be adjusted for different
- resolutions and 'aspect ratios'.
-
- LaserJet .SFP and .SFL files, TeX PK, PXL, and GF files, Macintosh
- Screen Fonts, and GEM .GFX files are all examples of bitmapped font
- formats.
-
- PostScript Type 1, Type 3, and Type 5 fonts, Nimbus Q fonts, TrueType
- fonts, and LaserJet .SFS files are all examples of outline font formats.
-
- Neither of these lists is even close to being exhaustive.
-
- To complicate the issue further, identical formats on different platforms
- are not necessarily the same. For example Type 1 fonts on the Macintosh
- are not directly usable under MS-DOS or Unix, and vice-versa.
-
- Henry Schneiker <reachable electronically?> created the following
- description of the differences between several scalable font
- technologies.
-
- It has been pointed out that the following description shows signs
- of its age (for example, the eexec encryption has been thoroughly
- hacked). I don't dispute the observation and I encourage anyone
- with the knowledge and time to submit a more up to date description.
-
- It has further been suggested that this commentary is biased toward
- Kingsley/ATF. The omission of details about Bitstream (and possibly
- Bauer) may be considered serious since their software lies inside many
- 3rd-party PostScript interpreters.
-
- The moderators of this FAQ would gladly accept other descriptions/
- explanations/viewpoints on the issues discussed in this (and every
- other) section.
-
- *-[Quote]-----------------------------------------------------------*
-
- There has been a lot of confusion about font technologies in recent
- times, especially when it comes to Type 1 versus Type 3 fonts,
- "hints," PostScript compatibility, encryption, character
- regularizing, kerning, and the like.
-
- Encryption (eexec)
-
- All fonts produced with Adobe's font technology are protected through
- data encryption. The decryption is provided by the `eexec' (encrypted
- execute) PostScript operator and, until recently, was only present in
- Adobe's licensed PostScript. Recently, RIPS reverse-engineered the
- eexec operator and now provides it to its licensees. Other clone
- vendors are sure to follow.
-
- It is important to note that the eexec operator can be used to
- decrypt and execute any valid PostScript statement. Therefore, any
- PostScript program or program fragment may be encrypted so it will
- work with eexec operator.
-
- You will further note that eexec is not tied to fonts in any way.
- While eexec is mostly used to protect font data, it can be used to
- protect any PostScript code. It just so happens that Adobe's favorite
- thing to protect is font data. The eexec operator is also used to
- hide the methods for applying patches to the PostScript system and
- methods for gaining privileged access to protected procedures.
-
- There is no gain in speed by encryption. In fact, there is a slight
- speed penalty resulting from decryption. The encrypted data is also
- twice as big as unencrypted data. This is compensated for in Adobe
- fonts by storing the hexadecimal characters (cipher text) as binary
- on the host disk.
-
- Type 1, Type 3, and Type 5 font formats
-
- There are generally three font formats used in Adobe PostScript
- printers: Type 1, Type 3, and Type 5. Type 1 fonts are Adobe's
- downloadable format. Type 3 fonts are third-party downloadable
- format. Type 5 fonts are the ROM-based fonts that are part of your
- printer.
-
- There is no functional difference between a Type 1, Type 3, or Type 5
- font. A Type 3 font can do anything a Type 1 or Type 5 font can do.
- The only real difference between them is where the `BuildChar'
- routine comes from. For Type 1 and Type 5 fonts it's built into the
- printer. For Type 3 fonts it's built into the font. In other words,
- anything a Type 1 font can do a Type 3 font can also do.
-
- When PostScript is asked to generate a character, PostScript looks in
- the font's dictionary for FontType. If FontType is 1 or 5 PostScript
- executes an internal routine that knows how to interpret the font
- data stored in CharStrings. If FontType is 3 PostScript executes the
- routine BuildChar from the font's dictionary to interpret the font
- data (often stored in CharStrings).
-
- However, each BuildChar routine is written to read data formatted in
- a method convenient to the vendor. Adobe, Altsys, Bitstream, and
- Kingsley/ATF all format their font data differently and, hence, have
- different BuildChar routines.
-
- The font data for Adobe's Type 1 font format is a binary
- representation of the outline font data. Kingsley/ATF also uses a
- binary representation of its Type 3 outline font data and stores the
- binary code as binary on the host disk. Both company's binary
- representation and store technique substantially reduces the storage
- requirements on the host and in the printer.
-
- Other vendors, such as Altsys and Bitstream, also use a binary
- encoding system for their Type 3 outline font data. However the data
- is stored on the host as hexadecimal text characters and requires
- about double the storage as the binary storage technique. It should
- be noted that a compact text encoding (an alternate Altsys format)
- requires two to three times as much storage space as the binary
- storage technique.
-
- Type 5 fonts are special in that they often include hand-tuned
- bitmaps for the commonly used sizes, such as 10- and 12-point. Other
- sizes are generated from the outlines in normal fashion.
-
- Type 3 fonts can also be used to implement other font outline
- systems, such as Sun's F3 and Apple's B-spline. Type 1 and Type 5
- fonts can only be used with the Adobe font format.
-
- Also, don't confuse Type 1, Type 3, and Type 5 fonts with Bitstream's
- Type A, Type B, Type C, and Type F. They are not the same and serve
- only to confuse the issue.
-
- Resolution `hints'
-
- When a character is described in outline format the outline has
- unlimited resolution. If you make it ten times as big, it is just as
- accurate as if it were ten times as small.
-
- However, to be of use, we must transfer the character outline to a
- sheet of paper through a device called a raster image processor
- (RIP). The RIP builds the image of the character out of lots of
- little squares called picture elements (pixels).
-
- The problem is, a pixel has physical size and can be printed only as
- either black or white. Look at a sheet of graph paper. Rows and
- columns of little squares (think: pixels). Draw a large `O' in the
- middle of the graph paper. Darken in all the squares touched by the
- O. Do the darkened squares form a letter that looks like the O you
- drew? This is the problem with low resolution (300 dpi). Which pixels
- do you turn on and which do you leave off to most accurately
- reproduce the character?
-
- All methods of hinting strive to fit (map) the outline of a character
- onto the pixel grid and produce the most pleasing/recognizable
- character no matter how coarse the grid is.
-
- Adobe's hinting system relies on regularizing (equalization) and
- straightening out the original character outline as much as possible
- when the font is created. Unfortunately this process of modifying the
- original font outlines for the sake of low resolution can badly
- distort the character from its original design. These distortions are
- visible when printing at high resolution. This system also places
- limitations on the placement of end points in the outline, again for
- the sake of the hinting system.
-
- The new Fontographer hinting system (a subset of Nimbus-Q) places
- similar restrictions on the character outline. for instance, to make
- proper use of the hints, a character must be (re)drawn with curve end
- points at curve maximum/minimum X/Y extents. In order for strokes to
- be equalized to the same widths, they must be (re)drawn with exactly
- the same widths. Again, the shape of the character is ruled by the
- limitations of the hinting system.
-
- The hinting system used by Kingsley/ATF in ATF Type Designer I* is
- fundamentally different. It does not require special placement of
- curve and end points in order to function. It also does not require
- modification of the original font outline to aid in grid fitting or
- stroke equalization. Once the outline has been created to the
- artist's satisfaction the hints for stroke equalization and grid
- fitting are added without any modification to the character outline.
- The net effect is that the Kingsley/ATF system does not sacrifice
- high-resolution quality while achieving low-resolution quality.
-
- Character fill algorithms
-
- The fill algorithm in PostScript tends to turn on too many pixels and
- make a character fatter and wider by one or two pixels. This is
- especially obvious in small sizes at low resolutions. Both Adobe and
- Kingsley/ATF compensate for this, thus keeping characters to proper
- thickness.
-
- Other type vendors do not currently compensate for the fill algorithm
- and thus end up with undesirably heavy characters, which is
- particularly noticeable at small sizes.
-
- Optical Scaling*
-
- Optical Scaling modifies the relative shape of a character to
- compensate for the visual effects of changing a character's size. As
- a character gets smaller, the relative thickness of strokes, the size
- of serifs, the width of the character, the intercharacter spacing,
- and interline spacing should increase. Conversely, as a character
- gets larger, the relative thickness, widths, and spacing should
- decrease. Optical Scaling is used by Kingsley/ATF.
-
- Contrast this with linear scaling, in which all parts of a character
- get larger or smaller at the same rate, making large characters look
- wide and heavy (strokes are too thick, serifs are too big) while
- small characters look thin and weak. Linear scaling is used by Adobe,
- Altsys, Bitstream, and all other typeface manufacturers.
-
- The difference between linear scaling and Optical Scaling are clear,
- a difference even the untrained eye can see. The difference is
- particularly easy to see at high resolutions.
-
- Kerning
-
- As applied to PostScript fonts, kerning refers to kern pairs. A kern
- pair specifies two characters (e.g., A and V) and the distance to
- move the second character relative to the first. The typical use of a
- kern pair is to remove excessive space between a pair of characters.
- However, it may also be used to add space.
-
- How many kern pairs do you need? The answer depends on how well
- regular character spacing has been set and on the typeface itself.
- The better the default letterspacing has been set, the fewer kerning
- pairs are needed. In fact, an excessive number of kern pairs may be
- the artifact of a poor letterspacing job.
-
- The typeface itself has a lot to do with which characters may benefit
- from kerning. Just because one typeface has a kern pair does not mean
- the text typeface will need kerning for the same pair. Different
- typeface designs have very different kerning requirements.
-
- The moral to the story is: The number of kerning pairs is not a good
- quality indicator.
-
- PostScript clones
-
- There are currently several printer manufacturers on the market with
- PostScript clones. To be viable, a PostScript clone must comply with
- the `red book' (PS Language Reference Manual). The main problem the
- clones have is with fonts. Much of the font (and copy-protection)
- technology Adobe uses is undocumented.
-
- The eexec operator is not defined and Adobe protects its operations
- as a trade secret. Without the eexec operator Adobe fonts cannot be
- decrypted. There are many other operators like eexec, such as the
- internal BuildChar routine, that are required for proper operation of
- Adobe fonts, and these operators are also held as trade secrets.
- Without these operators, the Adobe font data cannot be interpreted.
-
- The clone problem can be approached from two directions. RIPS, a
- PostScript clone manufacturer, has reverse-engineered the eexec and
- other operators (including BuildChar and friends) and now sells a
- PostScript clone that is Adobe-compatible in all respects needed for
- proper interpretation of Adobe font data (Type 1 encrypted). Other
- companies are sure to follow. This is only important to users who
- have purchased or desire to purchase the Adobe/Linotype font library.
-
- The other way to solve the font technology problem is to implement
- your own. This is the route chosen by Altsys, Bitstream,
- Kingsley/ATF, and various other vendors. Some of the technologies
- used by these companies have been listed and compared. All these
- vendors use Type 3 unencrypted fonts, but the similarities end there.
- The technologies implemented from one company to the next vary in
- source of artwork, precision of digitization, availability and types
- of hints, Optical Scaling, storage requirements, and much more.
-
- Apple Royal (`sfnt') format and System 7
-
- Apple's new System 7.0 will support a new format of outline font that
- will allow high-quality characters of any size to be displayed on the
- screen. The new format (`sfnt') stores font outlines as B-spline
- curves along with programmed resolution hints. B-spline curves are
- faster to compute and easier to manipulate than the Bezier curves
- used in PostScript.
-
- Adobe is not going to support Apple's new format by converting the
- Adobe/Linotype library to B-spline format. There are two reasons for
- this: First, there is no support for font encryption (yes, the hooks
- are there, but nothing is implemented). Second, Adobe does not want
- to dilute PostScript and its font library. However, the Macintosh is
- too big a market to simply turn away from. Therefore, Adobe will
- provide its Font Manager to display its own fonts on the Mac screen.
-
- K/A will provide its entire library in Apple's B-spline format in
- addition to various PostScript formats. Users will be able to pick
- whatever format is most convenient.
-
- The Adobe font license
-
- When you license Adobe's font technology you get a `black box' that
- takes your font data in a prescribed format and turns it into Adobe's
- format with hints (suitable for use by the Type 1 BuildChar routine)
- and encrypted fonts for use by the eexec operator. No capability is
- provided to create or edit font data or screen fonts.
-
- The Kingsley/ATF font license
-
- When you license Kingsley/ATF's font technology you get a complete
- state-of-the-art font digitization system (ATF Type Designer I*),
- with output capabilities for supporting many operating systems and
- formats, resolution hinting, Optical Scaling, kerning editor,
- automatic screen font generation, and screen font editor. Included is
- a sophisticated end-user font utility. You also receive assistance in
- converting your current font data into the ATF format for editing.
-
- The Altsys font method
-
- Altsys sells a font digitization system called Fontographer without
- further license. The new version supports a limited version of the
- Nimbus-Q hinting system, and includes a kerning editor, output for
- the Macintosh, and a screen font editor.
-
- The FontStudio method
-
- Letraset has purchased the FRed font editor and should be releasing
- it soon. It will be sold without further license.
-
- The URW font method
-
- URW designed the Ikarus system about 15 years ago. Due to the
- normally small size of artwork and the cross-hair pointer used in the
- digitization process, the accuracy of outlines generated with this
- system suffers. This is the same system used to generate the Adobe
- font outlines. They are currently marketing the Nimbus-R hinting
- system.
-
- ATF Type Designer I and Optical Scaling are trademarks of
- Kingsley/ATF Type Corporation. PostScript is a trademark of Adobe
- Systems Incorporated. Apple and Macintosh are trademarks of Apple
- Computer, Inc. Fontographer is a trademark of Altsys Corporation.
- Ikarus and Nimbus-R are trademarks of URW. FontStudio is a trademark
- of Esselte Pendaflex Corporation.
-
- *-[Unquote]---------------------------------------------------------*
-
- 2. Where can I get <> fonts.
-
- Before I go any farther, let me extol the virtues of the Archie servers.
- If you need to find something on the net, and you have any idea what it
- might be called, Archie is the place to go. In North America, telnet to
- "archie.rutgers.edu" and login as "archie". There are many other servers
- around the world, any Archie server can give you a list of other servers.
- There are better documents than this to describe Archie and you should be
- able to find them from the above starting point. If you have trouble,
- feel free to ask norm <walsh@cs.umass.edu> (via Email please, no need to
- clutter comp.fonts with a query about Archie ;-).
-
- In addition to the telnet option, several archie clients exist including
- a very nice XArchie implementation.
-
- Adobe Type 1 Fonts in MS-DOS/Unix Format:
-
- ftp.cica.indiana.edu:/pub/pc/win3/fonts
- ftp.cica.indiana.edu:/pub/pc/win3/fonts/atm
- archive.umich.edu:/msdos/mswindows/fonts
-
- Adobe Type 1 Fonts in Mac Format:
-
- mac.archive.umich.edu:/mac/system.extensions/font/type1
- sumex-aim.stanford.edu:/info-mac/font
-
- Adobe Type 3 Fonts in Mac Format:
-
- mac.archive.umich.edu:/mac/system.extensions/font/type3
-
- TrueType fonts in MS-DOS Format:
-
- ftp.cica.indiana.edu:/pub/pc/win3/truetype
-
- TrueType fonts in Mac Format:
-
- mac.archive.umich.edu:/mac/system.extensions/font/truetype
-
- TeX PK/PXL/GF fonts:
-
- The TeX community has it's own support groups that can provide better
- answers to this question. The canonical list of MetaFont fonts is
- posted occasionally to comp.text.tex. The comp.text.tex newsgroup (or
- the Info-TeX mailing list, if you do not have access to news) are good
- places to start. Email norm <walsh@cs.umass.edu> if you need more
- specific information.
-
- LaserJet bitmap fonts:
-
- wuarchive.wustl.edu:/pub/msdos/laser
-
- Also on other simtel20 mirrors...
-
- If you know of other archive sites (the above list is no where near
- complete) or other formats that are available on the net, please let us
- know.
-
- The sites above represent places where shareware and public domain fonts
- are available. Many, many typefaces are not available in shareware form.
- And many shareware faces are less than adequate for a variety of reasons,
- particularly at small sizes. It seems to be the consensus of the
- comp.fonts community that "you get what you pay for." If you need a
- professional quality font, you should probably buy it from a
- professional.
-
- A list of font vendors (annotated with information about non-Roman
- alphabets) was contributed by Masumi Abe <abe@adobe.com>. Masumi is
- Adobe's Manager of Typographic Marketing for Asia. [ed: as of 7/92]
-
- The list is quite long and it is posted separately. It can be retrieved
- via anonymous ftp from /pub/norm/comp.fonts on ibis.cs.umass.edu.
-
- 3. Where can I get fonts for non-Roman alphabets.
-
- As mentioned above, the list of font vendors is annotated with
- information about non-Roman alphabets. Commercially, Masumi
- <abe@adobe.com> suggests that Linguists' Software is the current [ed: as
- of 7/92] leading supplier of non-Roman fonts.
-
- 4. How can I convert my <> font to <> format?
-
- Conversion from one bitmapped format to another is not generally too
- difficult. Conversion from one scalable format to another is very
- difficult. Several commercial software packages claim to perform
- these tasks, but none has been favorably reviewed by the comp.fonts
- community. ATech's AllType program, in particular, has had poor
- reviews [ed: as of 7/92].
-
- For specific conversions, check the platform specific parts of the
- FAQ. Most of the conversions discussed require platform specific
- tools.
-
- Here is a summary of the conversions discussed (and the section in
- which they appear):
-
- From To Notes
- ------------------------- ------------------------- -------------
- Mac Type1 PostScript PC Type1 PostScript MS-DOS
- PC Type1 PostScript Mac Type1 PostScript Mac, commercial
- TrueType Type1 PostScript } No answer as
- Type1 PostScript TrueType } of 7/92
- PC Type1 PostScript TeX PK MS-DOS
- TeX PK HP LaserJet bitmaps MS-DOS
- HP LaserJet bitmaps TeX PK MS-DOS
- TrueType HP LaserJet bitmaps MS-DOS, hack!!
-
- 5. Are fonts copyrightable?
-
- This topic is hotly debated at regular intervals on comp.fonts.
- Terry Carroll <tjc50@juts.ccc.amdahl.COM> provides the following
- analysis of current [ed: as of 6/92] legislation and regulation
- regarding fonts and copyrights. Members of the comp.fonts community
- are encouraged to submit other materials that add clarity to the
- issue.
-
- It has been pointed out that this section deals primarily font copyright
- issues relevant to the United States and that this situation is not
- universal. For example, in many parts of Europe typeface designs are
- protectable.
-
- *-[Quote]-----------------------------------------------------------*
-
- First, the short answer: Typefaces are not copyrightable; bitmapped
- fonts are not copyrightable, but scalable fonts are copyrightable.
- Authorities for these conclusions follow.
-
- Before we get started, let's get some terminology down:
-
- A typeface is a set of letters, numbers, or other symbolic characters,
- whose forms are related by repeating design elements consistently
- applied in a notational system and are intended to be embodied in
- articles whose intrinsic utilitarian function is for use in composing
- text or other cognizable combinations of characters.
-
- A font is the computer file or program that is used to represent or
- create the typeface.
-
- Now, on to the legal authorities:
-
- Volume 37 of the Code of Federal Regulations specifies this about the
- copyrightability of typefaces:
-
- "The following are examples of works not subject to copyright and
- applications for registration of such works cannot be entertained: . . .
- typeface as typeface" 37 CFR 202.1(e).
-
- By the way, you won't find that in the most recent (7/1/91) edition of
- the CFR; the addition was enacted 2/21/92. It'll be in the next
- edition, though. It's described in the 2/21/92 edition of the Federal
- Register, page 6201 (57 FR 6201). The change didn't actually change the
- law, it just clarified it, and codified existing Copyright Office
- policy.
-
- The regulation is in accordance with the House of Representatives report
- that accompanied the new copyright law, when it was passed in 1976:
-
- "The Committee has considered, but chosen to defer, the possibility of
- protecting the design of typefaces. A 'typeface' can be defined as a
- set of letters, numbers, or other symbolic characters, whose forms are
- related by repeating design elements consistently applied in a
- notational system and are intended to be embodied in articles whose
- intrinsic utilitarian function is for use in composing text or other
- cognizable combinations of characters. The Committee does not regard
- the design of typeface, as thus defined, to be a copyrightable
- 'pictoral, graphic, or sculptural work' within the meaning of this bill
- and the application of the dividing line in section 101." H. R. Rep.
- No. 94-1476, 94th Congress, 2d Session at 55 (1976), reprinted in 1978
- U.S. Cong. and Admin. News 5659, 5668.
-
- It's also in accordance with the one court case I know of that has
- considered the matter: Eltra Corp. V. Ringer, 579 F.2d 294, 208 USPQ 1
- (1978, C.A. 4, Va.).
-
- The Copyright Office holds that a bitmapped font is nothing more than a
- computerized representation of a typeface, and as such is not
- copyrightable:
-
- "The [September 29, 1988] Policy Decision [published at 53 FR 38110]
- based on the [October 10,] 1986 Notice of Inquiry [published at 51 FR
- 36410] reiterated a number of previous registration decisions made by
- the [Copyright] Office. First, under existing law, typeface as such is
- not registerable. The Policy Decision then went on to state the
- Office's position that 'data that merely represents an electronic
- depiction of a particular typeface or individual letterform' [that is, a
- bitmapped font] is also not registerable." 57 FR 6201.
-
- However, scalable fonts are, in the opinion of the Copyright Office,
- computer programs, and as such are copyrightable:
-
- "... the Copyright Office is persuaded that creating scalable typefonts
- using already-digitized typeface represents a significant change in the
- industry since our previous [September 29, 1988] Policy Decision. We
- are also persuaded that computer programs designed for generating
- typeface in conjunction with low resolution and other printing devices
- may involve original computer instructions entitled protection under the
- Copyright Act. For example, the creation of scalable font output
- programs to produce harmonious fonts consisting of hundreds of
- characters typically involves many decisions in drafting the
- instructions that drive the printer. The expression of these decisions
- is neither limited by the unprotectable shape of the letters nor
- functionally mandated. This expression, assuming it meets the usual
- standard of authorship, is thus registerable as a computer program." 57
- FR 6202.
-
- *-[Unquote]---------------------------------------------------------*
-
- 6. File Formats / Font Formats / Ligatures / Standard Fonts / Glossary
-
- 6.1. File Formats
-
- Many different kinds of files are available on the net. These files
- contain many different kinds of data for many different architectures.
- Frequently, the extension (trailing end) of a filename gives a good
- clue as to the format of its contents and the architecture that it was
- created on.
-
- In order to save space, most files on the net are compressed in one
- way or another. Many compression/decompression programs exist on
- multiple architectures.
-
- Multiple files and directories are often combined into a single
- 'archive' file. Many archive formats perform compression
- automatically.
-
- 6.1.1. File Format Extensions
-
- .tar Unix 'tape archive' format. Tar files can contain multiple files
- and directories. Unlike most archiving programs, tar files are
- held together in a wrapper but are not automatically compressed
- by tar.
-
- .Z Unix 'compress' format. Compression doesn't form a wrapper around
- multiple files, it simply compresses a single file. As a result,
- you will frequently see files with the extension .tar.Z. This
- implies that the files are compressed tar archives.
-
- .hqx Macintosh 'BinHex' format. In order to reliably transfer Mac files
- from one architecture to another, they are BinHex encoded. This
- is actually an ascii file containing mostly hexadecimal digits.
- It is neither a compression program nor an archive wrapper.
-
- .sit Macintosh 'Stuffit' archive.
-
- .cpt Macintosh 'Compactor' archive.
-
- Like the .tar.Z format that is common among Unix archives, Macintosh
- archives frequently have the extensions .sit.hqx or .cpt.hqx
- indicating a BinHex'ed archive.
-
- .arc PC 'arc' archive. This is an older standard (in PC terms, at least)
- and has gone out of fashion.
-
- .zip PC 'zip' archive. This is the most common PC archive format today.
-
- .arj PC 'arj' archive.
-
- .zoo PC 'zoo' archive
-
- .lzh PC 'lha/lharc' archive.
-
- 6.2. Font Formats
-
- Just as the are many, many archive formats, there are many different
- font formats. The characteristics of some of these formats are
- discussed below. Once again, the file extension may help you to
- determine the font type. (On the Mac, the resource TYPE field is
- (probably) a better indicator).
-
- PostScript Type 1 Fonts:
-
- Postscript Type 1 fonts (Also called ATM (Adobe Type Manager) fonts,
- Type 1, and outline fonts) contains information, in outline form,
- that allows a postscript printer, or ATM to generate fonts of any
- size. Most also contain hinting information which allows fonts to
- be rendered more readable at lower resolutions and small type sizes.
-
- PostScript Type 3 Fonts:
-
- Postscript type 3 fonts are an old outline font format that is not
- compatible with ATM. Most developers have stopped using this format
- except in a few special cases, where special type 3 characteristics
- (pattern fills inside outlines, for example) have been used.
-
- TrueType Fonts:
-
- Truetype fonts are a new font format developed by Microsoft with
- Apple. The rendering engine for this font is built into system 7
- and an init, the Truetype init, is available for system 6 (freeware
- from Apple). It is also built into MS Windows v3.1. Like
- PostScript Type 1 and Type 3 fonts, it is also an outline font
- format that allows both the screen, and printers, to scale fonts to
- display them in any size.
-
- Bitmap Fonts:
-
- Bitmap fonts contain (surprise) bitmaps of fonts in them. This a
- picture of the font at a specific size that has been optimized to
- look good at that size. It cannot be scaled bigger without making it
- look horrendously ugly. On the Macintosh, bitmap fonts also contain
- the kerning information for a font and must be installed with both
- type 1 and type 3 fonts. Their presence also speeds the display of
- commonly used font sizes.
-
- 6.2.1. Font Format Extensions
-
- .afm Adobe Type 1 metric information in 'ascii' format (human parsable)
- .bdf Adobe's Bitmap Distribution Format. This format can be converted
- to the platform specific binary files required by the local X Windows
- server. This is a bitmap font format distributed in ASCII.
- .chr Borland stroked font file
- .gf TeX graphic font bitmap font file
- .mf TeX MetaFont font file (text file of MetaFont commands)
- .pfa Adobe Type 1 Postscript font in "ascii" format (PC/Unix)
- I believe that this format is suitable for directly downloading to
- your PostScript printer (someone correct me if I'm wrong ;-)
- .pfb Adobe Type 1 PostScript font in "binary" format (PC/Unix)
- Note: this format is not suitable for downloading directly to your
- PostScript printer. There are utilities for conversion between
- PFB and PFA (see the utilities section of the FAQ).
- .pfm Printer font metric information in Windows format
- .pk TeX packed bitmap font file
- .ps Frequently, any PostScript file. With respect to fonts, probably
- a Type3 font. This designation is much less 'standard' than the
- others.
- .pxl TeX pixel bitmap font file
- .sfl LaserJet bitmapped softfont, landscape orientation
- .sfp LaserJet bitmapped softfont, portrait orientation
- .sfs LaserJet scalable softfont
-
- 6.3. Ligatures
-
- A ligature occurs where two or more letterforms are written or
- printed as a unit. Generally, ligatures replace characters that
- occur next to each other when they share common components.
- Ligatures are a subset of a more general class of figures called
- "contextual forms." Contextual forms describe the case where the
- particular shape of a letter depends on its context (surrounding
- letters, whether or not it's at the end of a line, etc.).
-
- One of the most common ligatures is "fi". Since the dot above a
- lowercase 'I' interferes with the loop on the lowercase 'F', when 'f'
- and 'i' are printed next to each other, they are combined into a
- single figure with the dot absorbed into the 'f'.
-
- An example of a more general contextual form is the greek lowercase
- sigma. When typesetting greek, the selection of which 'sigma' to use
- is determined by whether or not the letter occurs at the end of the
- word (i.e., the final position in the word).
-
- Amanda Walker <amanda@visix.com> provides the following discussion of
- ligatures:
-
- Ligatures were originally used by medieval scribes to conserve space
- and increase writing speed. A 14th century manuscript, for example,
- will include hundreds of ligatures (this is also where "accents" came
- from). Early typefaces used ligatures in order to emulate the
- appearance of hand-lettered manuscripts. As typesetting became more
- automated, most of these ligatures fell out of common use. It is
- only recently that computer based typesetting has encouraged people
- to start using them again (although 'fine art' printers have used
- them all along). Generally, ligatures work best in typefaces which
- are derived from calligraphic letterforms. Also useful are
- contextual forms, such as swash capitals, terminal characters, and so
- on.
-
- A good example of a computer typeface with a rich set of ligatures is
- Adobe Caslon (including Adobe Caslon Expert). It includes:
-
- Upper case, lower case, small caps, lining numerals, oldstyle
- numerals, vulgar fractions, superior & inferior numerals,
- swash italic caps, ornaments, long s, and the following ligatures:
-
- ff fi fl ffi ffl Rp ct st Sh Si Sl SS St (where S=long s)
-
- [Ed: Perhaps a more common example is the Computer Modern Roman
- typeface that is provided with TeX. this family of fonts include the
- ff, fi, fl, ffi, and ffl ligatures which TeX automatically uses when
- it finds these letters juxtaposed in the text.]
-
- While there are an infinite number of possible ligatures, generally
- only the most common ones are actually provided. In part, this is
- because the presence of too many alternate forms starts reducing
- legibility. A case in point is Luxeuil Miniscule, a highly-ligatured
- medieval document hand which is completely illegible to the untrained
- eye (and none too legible to the trained eye, either :)).
-
- There is no "complete" set of ligatures.
-
- 6.4. Standard Laser Printer Fonts
-
- Postscript printers with 17 fonts have:
-
- Courier, Courier-Bold, Courier-BoldOblique, Courier-Oblique, Helvetica,
- Helvetica-Bold, Helvetica-BoldOblique, Helvetica-Narrow,
- Helvetica-Narrow-Bold, Helvetica-Narrow-BoldOblique,
- Helvetica-Narrow-Oblique, Helvetica-Oblique, Symbol, Times-Bold,
- Times-BoldItalic, Times-Italic, Times-Roman
-
- Postscript printers with 35 fonts have:
-
- All of the above, plus the following:
-
- ZapfChancery-MediumItalic, ZapfDingbats, AvantGarde-Book,
- AvantGarde-BookOblique, AvantGarde-Demi, AvantGarde-DemiOblique,
- Bookman-Demi, Bookman-DemiItalic, Bookman-Light, Bookman-LightItalic,
- NewCenturySchlbk-Bold, NewCenturySchlbk-BoldItalic,
- NewCenturySchlbk-Italic, NewCenturySchlbk-Roman, Palatino-Bold,
- Palatino-BoldItalic, Palatino-Italic, Palatino-Roman
-
- HP LaserJet printers (II, IIP)
-
- Courier 10, Courier 12, LinePrinter 16.66, ...
-
- HP LaserJet printers (III, IIIP)
-
- All of the above, plus the following:
-
- Scalable Times Roman, Scalable Univers
-
- 6.5. Glossary
-
- [ I ripped this right out of the manual I wrote for Sfware. If you have
- comments, improvements, suggestions, please tell me... ]
-
- baseline
-
- The baseline is an imaginary line upon which each character rests.
- Characters that appear next to each other are (usually) lined up so
- that their baselines are on the same level. Some characters extend
- below the baseline (``g'' and ``j'', for example) but most rest on
- it.
-
- More technically:
-
- The baseline is the invisible line around which character images are
- positioned. A sequence of characters is usually aligned, when rendered,
- according to the baseline. For example, an English 'A' sits on top of
- the baseline, while 'g' extends both above and below the baseline."
-
- bitmap
-
- A bitmap is an array of dots. If you imagine a sheet of graph paper
- with some squares colored in, a bitmap is a compact way of
- representing to the computer which squares are colored and which are
- not.
-
- In a bitmapped font, every character is represented as a pattern of
- dots in a bitmap. The dots are so small (300 or more dots-per-inch,
- usually) that they are indistinguishable on the printed page.
-
- character
-
- A character is an individual symbol in a font. The letter ``A'' is a
- character. So is a period. All of the printed symbols that can
- appear in a font are characters. They can also be called glyphs.
-
- More technically:
-
- (1) The smallest component of written language that has semantic value.
- Character refers to the abstract idea, rather than a specific shape (see
- also glyph), though in code tables some form of visual representation is
- essential for the reader's understanding. (2) The basic unit of
- encoding for the Unicode character encoding, 16 bits of information.
- (3) Synonym for "code element". (4) The English name for the
- ideographic written elements of Chinese origin.
-
- download
-
- Downloading is the process of transferring information from one
- device to another. This transferral is called downloading when the
- transfer flows from a device of (relatively) more power to one of
- (relatively) less power. Sending new fonts to your printer so that
- it ``learns'' how to print characters in that font is called
- downloading.
-
- font
-
- A font is a collection of symbols that have similar characteristics.
- The symbols in a font have a fixed typeface, size, weight, style and
- symbol set. For example, upright, bold Times Roman at 10pt is a
- font. Contrast with typeface.
-
- More technically:
-
- A particular collection of characters of a typeface with unique
- parameters in the 'Variation vector', a particular instance of values
- for orientation, size, posture, weight, etc., values. The word font or
- fount is derived from the word foundry, where, originally, type was cast.
- It has come to mean the vehicle which holds the typeface character
- collection. A font can be metal, photographic film, or electronic media
- (cartridge, tape, disk).
-
- glyph
-
- A glyph is a more general term for a symbol that can appear in a
- font. Usually we refer to individual symbols in a font as characters
- (because they are things like ``A'' and ``&''). However, since any
- arbitrary smear of ink can occur in a font, a more general term is
- sometimes used.
-
- More technically:
-
- (1) The actual shape (bit pattern, outline) of a character image. For
- example, an italic 'a' and a roman 'a' are two different glyphs
- representing the same underlying character. In this strict sense, any
- two images which differ in shape constitute different glyphs. In this
- usage, "glyph" is a synonym for "character image", or simply "image".
- (2) A kind of idealized surface form derived from some combination of
- underlying characters in some specific context, rather than an actual
- character image. In this broad usage, two images would constitute the
- same glyph whenever they have essentially the same topology (as in
- oblique 'a' and roman 'a'), but different glyphs when one is written
- with a hooked top and the other without (the way one prints an 'a' by
- hand). In this usage, "glyph" is a synonym for "glyph type," where
- glyph is defined as in sense 1.
-
- hints
-
- When a character is described in outline format the outline has
- unlimited resolution. If you make it ten times as big, it is just as
- accurate as if it were ten times as small.
-
- However, to be of use, we must transfer the character outline to a
- sheet of paper through a device called a raster image processor
- (RIP). The RIP builds the image of the character out of lots of
- little squares called picture elements (pixels).
-
- The problem is, a pixel has physical size and can be printed only as
- either black or white. Look at a sheet of graph paper. Rows and
- columns of little squares (think: pixels). Draw a large `O' in the
- middle of the graph paper. Darken in all the squares touched by the
- O. Do the darkened squares form a letter that looks like the O you
- drew? This is the problem with low resolution (300 dpi). Which pixels
- do you turn on and which do you leave off to most accurately
- reproduce the character?
-
- All methods of hinting strive to fit (map) the outline of a character
- onto the pixel grid and produce the most pleasing/recognizable
- character no matter how coarse the grid is.
-
- kerning
-
- Kerning refers to slight changes in the spacing between characters.
- Some letter combinations (``AV'' and ``To'', for example) appear
- farther apart than others because of the shapes of the individual
- letters. Many sophisticated word processors move these letter
- combinations closer together automatically.
-
- outline font/format
-
- See 'scalable font'
-
- scalable font
-
- A scalable font, unlike a bitmapped font, is defined mathematically
- and can be rendered at any requested size (within reason).
-
- softfont
-
- A softfont is a bitmapped or scalable description of a typeface or
- font. They can be downloaded to your printer and used just like any
- other printer font. Unlike built-in and cartridge fonts, softfonts
- use memory inside your printer. Downloading a lot of softfonts may
- reduce the printers ability to construct complex pages.
-
- symbol set
-
- The symbol set of a font describes the relative positions of
- individual characters within the font. Since there can only be 256
- characters in most fonts, and there are well over 256 different
- characters used in professional document preparation, there needs to
- --- [cut here] --- FAQ for comp.fonts: section 1, part 1 of 2 ---
-